Program Overview

  • Duration

    1 Year (Self-Paced) Program

  • Total Courses

    14-18

  • Total Credit Hours

    84-140

In the Multimedia Animation program, creativity meets technology as students delve into the world of digital art and animation. Our curriculum blends artistic expression with technical proficiency, allowing students to master 2D and 3D animation, visual storytelling, and interactive multimedia design. Through hands-on projects and collaboration with industry-standard software, students develop the expertise to create captivating animations and immersive digital experiences.

In this course, students explore the fundamentals of e-commerce, covering online business models, website design, and digital marketing. They gain insights into the principles of electronic commerce.


This course introduces students to data communication, including the transmission of data over networks. They study data protocols, transmission media, and network architectures.


This course provides an introduction to computing, covering computer systems, software, and algorithms. Students gain foundational knowledge in computer science.


In this course, students learn networking basics, including network protocols, configurations, and troubleshooting. They explore the essentials of computer networking.


This course provides an introduction to programming, teaching students how to write, debug, and test code. They learn programming languages and problem-solving techniques.


In this course, students study the essentials of computer science, including data structures, algorithms, and software engineering. They gain a comprehensive understanding of the discipline.


In this course, students explore the foundations of information technology, including computer hardware, software, and data management. They gain a comprehensive understanding of IT principles.


This course covers computer and internet search techniques, teaching students how to retrieve information from online sources effectively.

Explore the basics of multimedia design, emphasizing the principles of multimedia production and digital media content creation. Analyze multimedia tools, design techniques, and the use of multimedia in various applications.


Learn essential skills for using Adobe After Effects in multimedia production. Explore animation, visual effects, and motion graphics. Analyze the application of After Effects in multimedia design.


Explore the fundamentals of multimedia systems, focusing on the principles of multimedia technology, hardware, and software. Analyze multimedia components, digital media formats, and the integration of multimedia in various applications.


Study web graphics, covering graphic design for the web, web design principles, and web graphics software. Analyze the creation of graphics for online applications.


Gain an introduction to multimedia, covering the basics of multimedia technology, applications, and multimedia production. Analyze multimedia components, digital media formats, and multimedia in various industries.


Explore animation, covering the principles of animation, character design, and animation techniques. Analyze animation software, visual storytelling, and animation in multimedia projects.

TUITION

Fees Breakdown Cost
ASSOCIATE TO BACHELOR'S DEGREE (ABCS) $18,480
Medical Insurance $0.00
Personal Expenses $0.00
Study Materials $0.00
Food Cost $0.00
Total Tuition Fee $18,480
WHERE AFFORDABILITY

Meets Opportunity

At the University of North Carolina, we champion the synergy of affordability and opportunity. Our unwavering dedication to accessible education ensures that exceptional learning doesn't come with an exorbitant price. We unlock the gates to knowledge, extending students the opportunity to flourish without the heavy weight of overwhelming tuition costs, empowering them for a brighter, more promising future.

Our Eligibility Criteria

Explore UONC’s Eligibility Criteria for Students Worldwide

Eligibility Criteria

High School Diploma, GED or equiv. International Education

Credit Hours

84-140

Course Duration

1 Year (Self-Paced) Program

Courses Offered

14-18

TECHNICAL FOUNDATION AND PROGRAMMING PROFICIENCY:

The College of Computer Science is designed to establish a strong technical foundation and proficiency in programming. Students start by building a solid understanding of computer science fundamentals and gain hands-on experience in coding and software development. This technical base prepares students for a successful career in the ever-evolving world of technology.

INDUSTRY CONNECTIONS AND TECH COMMUNITY INVOLVEMENT:

Beyond the classroom, our Computer Sciences program places a significant emphasis on fostering industry connections and involvement in the tech community. Students have opportunities to participate in hackathons, tech conferences, and internships with leading tech companies. These experiences not only enhance their technical skills but also provide valuable insights into the tech industry.

GLOBAL TECH INNOVATION AND COLLABORATIONS:

The College of Computer Science at University of North Carolina is committed to fostering global tech innovation and promoting collaborative ventures. Our curriculum incorporates international perspectives in technology and encourages students to work on projects with global reach. Additionally, we offer study abroad programs and collaborate with tech professionals from around the world, enabling students to gain a global perspective on computer sciences.

Introduction To E-Commerce (CS-026)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Fundamentals Of E-Commerce
     Business Models, Revenue Models Business Processes
     Economic Forces And E-Commerce
  In Section 2 of this course you will cover these topics:
     The Internet And The World Wide Web
     Revenue Models
     Creating An Effective Web Presence
  In Section 3 of this course you will cover these topics:
     Web Marketing Strategies
     Communicating With Different Market Segments
     Advertising On The Web Email Marketing
  In Section 4 of this course you will cover these topics:
     Search Engine Positioning And Domain Names
     Online Auctions And Related Businesses
     Web Server Basics
  In Section 5 of this course you will cover these topics:
     E-Commerce Software
     Payment Systems For E-Commerce

Introduction To Data Communication (CS-159)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Data Communication
     Networks
     Network Models
     Application Layer (Layer 5)
     World Broad Web
  In Section 2 of this course you will cover these topics:
     Physical Layer (Layer 1)
     Multiplexing
     Communication Media
     Digital Transmission Of Digital Data
  In Section 3 of this course you will cover these topics:
     Analog Transmission Of Digital Data
     Digital Transmission Of Analog Data
     Data Link Layer (Layer 2)
     Error Prevention And Detection
  In Section 4 of this course you will cover these topics:
     Data Link Protocols
     Network And Transport Layers (Layer 3 And 4)
     Addressing
     Routing
  In Section 5 of this course you will cover these topics:
     Wired And Wireless Local Area Networks
     Wired And Wireless Ethernet
     The Internet
     Network Security

Introduction To Computing (CS-172)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Computers
     The Core Of Computing: How The Key Elements Of Hardware Work Together
     The Internal Operations Of The Cpu
  In Section 2 of this course you will cover these topics:
     Computer Monitors And Graphics Systems
     Silicon Economics
     Operating Systems
  In Section 3 of this course you will cover these topics:
     Memory Management And Other Functions Of Operating Systems
     Fundamentals Of Database
  In Section 4 of this course you will cover these topics:
     Database System
     Multimedia
  In Section 5 of this course you will cover these topics:
     Assembling A Pc
     Computer Viruses

Networking Basics (CS-366)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Networks
     Network Design Essentials
     Variations Of The Major Topologies
     Networking Media Tangible Media
  In Section 2 of this course you will cover these topics:
     Networking Media Intangible Media
     Network Interface Cards
     Making Networks Work
  In Section 3 of this course you will cover these topics:
     Network Communications And Protocols
     Access Methods
     Network Architectures
  In Section 4 of this course you will cover these topics:
     Understanding Internet Protocol
     Working With Networking Services
     Wide Area Networks
  In Section 5 of this course you will cover these topics:
     Other Network Services Applications
     Network Administration Support
     Network Infrastructures And Network Security

Introduction To Programming (CS-535)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     An Overview Of Computers And Programming Languages
     An Introduction To Programming Languages
     The Basics Of A C++ Program Data Types
  In Section 2 of this course you will cover these topics:
     Arithmetic Operators And Operator Precedence
     Input Output
     Preprocessor Directives Creating A C++ Program
  In Section 3 of this course you will cover these topics:
     Program Style, Form And Assignment Statements
     Programming Examples
     Control Structures I
  In Section 4 of this course you will cover these topics:
     Selection Structures
     Control Structures Ii
     User Defined Functions I
  In Section 5 of this course you will cover these topics:
     User Defined Functions Ii
     Arrays Strings

Essentials Of Computer Science (CS-580)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     An Overview Of Computer Systems
     An Introduction To System Concepts And System Architecture
  In Section 2 of this course you will cover these topics:
     Number Systems
     Data Formats
  In Section 3 of this course you will cover these topics:
     The Little Man Computer
     The Cpu And Memory
  In Section 4 of this course you will cover these topics:
     Computer Peripherals
     Modern Computer Systems
  In Section 5 of this course you will cover these topics:
     Regular Languages And Regular Expressions

Foundations Of Information Technology (CS-633)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Computer Basics
     Computer Organization And Architecture
     Inside A Computer
  In Section 2 of this course you will cover these topics:
     Computer Memory
     Computer Storage
     Information Systems
  In Section 3 of this course you will cover these topics:
     Computer Software
     Databases
     The Telecommunications System
  In Section 4 of this course you will cover these topics:
     The Internet
     Information Systems To Support Business Functions
     Integrated Information Systems And Enterprise Resource Planning
  In Section 5 of this course you will cover these topics:
     Electronic Commerce
     Information Systems Planning
     Implementing Information Technology

Computer & Internet Search (CS-675)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Search Engines
     Searching The Web
     Architecture Of A Search Engine Crawling The Web
  In Section 2 of this course you will cover these topics:
     Search Engine Content Relevance
     Search Engine Link Based Metrics
     Search Engine Popularity Based Metrics
  In Section 3 of this course you will cover these topics:
     Different Types Of Search Engine
     Navigating The Web
  In Section 4 of this course you will cover these topics:
     Web Data Mining
     The Mobile Web
  In Section 5 of this course you will cover these topics:
     How Google Works
     How Wolfram|Alpha Works

Introduction To Multimedia Design (MUL-049)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Project 1: Taking A Tour Of Photoshop Cs
     Project 2: Learning Selection Techniques
  In Section 2 of this course you will cover these topics:
     Project 3: Working With Layers
     Project 4: Painting And Using Color
  In Section 3 of this course you will cover these topics:
     Project 5: Using Type Elements
     Project 6: Using Filters
  In Section 4 of this course you will cover these topics:
     Project 7: Photoshop And The Web
  In Section 5 of this course you will cover these topics:
     Project 8: Printing And Publishing

After Effect Essentials (MUL-079)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting To Know The Workflow
     Creating A Basic Animation Using Effects And Presets
     Animating Text
  In Section 2 of this course you will cover these topics:
     Animating A Multimedia Presentation
     Animating Layers
     Working With Masks
  In Section 3 of this course you will cover these topics:
     Keying
     Performing Color Correction
  In Section 4 of this course you will cover these topics:
     Building And Animating A D Object
     Using 3d Effects
  In Section 5 of this course you will cover these topics:
     Advanced Editing Techniques
     Rendering And Outputting

Fundamental Of Multimedia Systems (MUL-120)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Uses Of Multimedia Information, John Buford
     The Convergence Of Computers, Communications, And Entertainment Products, Jeff Porter
     Architectures And Issues For Distributed Multimedia Systems, John Buford
     Digital Audio Representation And Processing, John Strawn
  In Section 2 of this course you will cover these topics:
     Video Technology, Arch Luther
     Digital Video And Image Compression, Arch Luther
     Time-Based Media Representation Time-Based Media Representation And Delivery, Thomas D. Little
     Operating System Support For Continuous Media, Hideyuki Tokuda
  In Section 3 of this course you will cover these topics:
     Middleware System Services Architecture
     Multimedia Devices, Presentation Services, And The User Interface, John Buford.
     Multimedia File Systems And Information Models, John Buford
  In Section 4 of this course you will cover these topics:
     Multimedia Services Over The Public Network: Requirements, Architectures, And Protocols, Prodip Sen.
     Multimedia Interchange, John Buford.
     Multimedia Conferencing, John Buford.
  In Section 5 of this course you will cover these topics:
     Multimedia Groupware: Computer And Video Fusion Approach To Open Shared Workspace, Hiroshi Ishii And Naomi Miyake.
     High Definition Television And Desktop Computing, Charles Poynton
     Knowledge-Based Multimedia Systems, Jeannette Neal And Stuart Shapiro

Web Graphics (MUL-617)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Getting Started
     Web Aesthetics
     Planning Web Projects
     Establishing Goals
     Computing Prototyping
     Information Architecture
  In Section 2 of this course you will cover these topics:
     Navigation
     Accessibility Issues
     Html And Xhtml
     Web File Formats
     Speedy Graphics
     Color Issues
  In Section 3 of this course you will cover these topics:
     Browser-Safe Color
     Html Color Tags
     Background Tiles
     Transparent Gifs
     Rules Bullets
     Javascript: Rollovers More
  In Section 4 of this course you will cover these topics:
     Image Maps
     Html Type
     Alignment Tables
     Frames
     Cascading Style Sheets
     Animation Audio
  In Section 5 of this course you will cover these topics:
     Creating Community
     Adding Programming Features
     Usability
     Browser Standards
     Hosting
     Getting Listed

Introduction To Multimedia (MUL-624)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Creating Graphics
     Importing And Exporting Graphics
     Modifying Graphics
     Adding Text To Graphics
     Creating Special Effects
     Creating Animations
  In Section 2 of this course you will cover these topics:
     Enhancing Animations
     Publishing An Animation
     Working With Video
     Enhancing Video
     Publishing Video
     Working With Presentations
  In Section 3 of this course you will cover these topics:
     Enhancing A Presentation
     Working With Graphic Objects
     Working With Sound And Animations
     Creating Support Materials
     Giving A Presentation
     Working With Documents
  In Section 4 of this course you will cover these topics:
     Working With Text
     Formatting Pages
     Working With Objects
     Enhancing Publications
     Publishing A Document
  In Section 5 of this course you will cover these topics:
     Creating A Web Page
     Formatting And Linking Web Site Pages
     Adding Color, Graphics, And Animation To Web Pages
     Working In A Web Site Design Program
     Polishing And Publishing Your Web Site

Animation (MUL-755)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Web Animation Solutions
     Animation Basics
     Principles Of Animation
  In Section 2 of this course you will cover these topics:
     2-D Animation
     2-D Tools
     3-D Animation
  In Section 3 of this course you will cover these topics:
     3-D Tools
     Animation In A Gif
     Quicktime
  In Section 4 of this course you will cover these topics:
     Quicktime Vr And Vrml
     Shockwave, Director, And Flash
     Real Media
  In Section 5 of this course you will cover these topics:
     Mbed Interactor
     Java And Dhtml