Program Overview

  • Duration

    1 Year (Self-Paced)

  • Total Courses

    10

  • Total Credit Hours

    60

At University of North Carolina, our Computer Science program equips students with the fundamental principles and advanced skills needed to excel in the dynamic world of computer science. Our curriculum covers a broad spectrum of topics, from algorithms and data structures to artificial intelligence and software development. With a focus on problem-solving and innovation, students embark on a journey to become adept programmers, software architects, and tech visionaries.

In this course, students delve into information technology, studying hardware, software, networks, and IT management. They gain a comprehensive understanding of the field.


This course explores the field of computer science, covering programming, algorithms, and data structures. Students gain a comprehensive understanding of the discipline.


This course introduces students to computing concepts, including computer organization, operating systems, and software development. They study the core principles of computing.


This course focuses on IT project management, covering project planning, execution, and control. Students learn project management methodologies and best practices.


In this course, students learn network management principles, including network design, security, and optimization. They gain skills for managing and maintaining networks.

Covers advanced data structures, including trees, graphs, and complex algorithms. Students study data organization, storage, and retrieval techniques for efficient problem-solving.


Focuses on database management principles, including data modeling, query optimization, and database administration. Students learn to design, implement, and manage databases.


Explores advanced topics in e-commerce, including online marketing, security, and emerging trends. Students study the impact of e-commerce on business and consumer behavior.


Covers advanced programming techniques, data structures, and software development. Students work on complex coding projects and develop problem-solving skills.


In this course, students delve into advanced computer science topics, including artificial intelligence, data analysis, and emerging trends in the field.

TUITION

Fees Breakdown Cost
MASTER'S DEGREE (MCS) $27,000
Medical Insurance $0.00
Personal Expenses $0.00
Study Materials $0.00
Food Cost $0.00
Total Tuition Fee $27,000
WHERE AFFORDABILITY

Meets Opportunity

At the University of North Carolina, we champion the synergy of affordability and opportunity. Our unwavering dedication to accessible education ensures that exceptional learning doesn't come with an exorbitant price. We unlock the gates to knowledge, extending students the opportunity to flourish without the heavy weight of overwhelming tuition costs, empowering them for a brighter, more promising future.

Our Eligibility Criteria

Explore UONC’s Eligibility Criteria for Students Worldwide

Eligibility Criteria

Bachelor's Degree or equiv. international education

Credit Hours

60

Course Duration

1 Year (Self-Paced)

Courses Offered

10

TECHNICAL FOUNDATION AND PROGRAMMING PROFICIENCY:

The College of Computer Science is designed to establish a strong technical foundation and proficiency in programming. Students start by building a solid understanding of computer science fundamentals and gain hands-on experience in coding and software development. This technical base prepares students for a successful career in the ever-evolving world of technology.

INDUSTRY CONNECTIONS AND TECH COMMUNITY INVOLVEMENT:

Beyond the classroom, our Computer Sciences program places a significant emphasis on fostering industry connections and involvement in the tech community. Students have opportunities to participate in hackathons, tech conferences, and internships with leading tech companies. These experiences not only enhance their technical skills but also provide valuable insights into the tech industry.

GLOBAL TECH INNOVATION AND COLLABORATIONS:

The College of Computer Science at University of North Carolina is committed to fostering global tech innovation and promoting collaborative ventures. Our curriculum incorporates international perspectives in technology and encourages students to work on projects with global reach. Additionally, we offer study abroad programs and collaborate with tech professionals from around the world, enabling students to gain a global perspective on computer sciences.

Information Technology (CS-058)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Managing Information Technology
     Information Technology Strategic Importance
     Information Technology Planning
  In Section 2 of this course you will cover these topics:
     Customer Service
     Hardware And Software Trends
     Trends In System Architecture And Programming Technology
  In Section 3 of this course you will cover these topics:
     Modern Telecommunications Systems
     Data Communication Networks
     More On Data Communication Networks
  In Section 4 of this course you will cover these topics:
     Development And Acquisition Alternatives
     Managing E-Business Applications
  In Section 5 of this course you will cover these topics:
     Availability
     Managing E-Business Network Systems

Computer Science (CS-392)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Computer Skills
     What The Digerati Know: Exploring The Human-Computer Interface
     Making The Connection: The Basics Of Networking
     Marking Up With Html: A Hypertext Markup Language Primer
     Locating Information On The World Wide Web
  In Section 2 of this course you will cover these topics:
     Searching For Guinea Pig B: Case Study In Online Research  
     An Introduction To Debugging  
     Bits And The Why Of Bytes: Representing Information Digitally
     Following Instructions: Principles Of Computer Operation
     Algorithmic Thinking
  In Section 3 of this course you will cover these topics:
     Sound, Light, Magic: Representing Multimedia Digitally
     Computers In Polite Society: Social Implications Of It
     Privacy And Digital Security
     Fill-In-The-Blank Computing: The Basics Of Spreadsheets
     Advanced Spreadsheets For Planning
  In Section 4 of this course you will cover these topics:
     A Table With A View: Introduction To Database Concepts
     I-Diary: A Case Study In Database Organization
     Fundamental Concepts Expressed In Javascript
     A Javascript Program
     Thinking Big: Programming Functions
  In Section 5 of this course you will cover these topics:
     Iteration Principles
     The Smooth Motion: Case Study Algorithmic Problem Solving
     Computers Can Do Almost {Everything, Nothing}: Limits To Computation
     Click To Close: A Fluency Summary

Computing Concepts (CS-417)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Computing
     Language
     Programming
  In Section 2 of this course you will cover these topics:
     Problems And Procedures
     Data
     Machines
  In Section 3 of this course you will cover these topics:
     Cost
     Sorting
     Searching
  In Section 4 of this course you will cover these topics:
     Mutation
     Objects
     Interpreters
  In Section 5 of this course you will cover these topics:
     Cloud Computing
     Grid Computing

IT Project Management (CS-605)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Project Management
     Program And Project Portfolio Management
     The Project Management And Information Technology
  In Section 2 of this course you will cover these topics:
     Project Phases And Project Life Cycle
     The Context Of Information Technology Projects
     Project Integration Management, Strategic Planning Project Selection
  In Section 3 of this course you will cover these topics:
     Developing A Project Management Plan And Project Execution
     Monitoring, Controlling Project Work And Change Control
     Project Scope Management
  In Section 4 of this course you will cover these topics:
     Project Time Management
     Project Cost Management
     Project Quality Management
  In Section 5 of this course you will cover these topics:
     Project Communications Management
     Managing Project Risk

Network Management (CS-883)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Networks
     Network Design Essentials
     Variations Of The Major Topologies
     Networking Media Tangible Media
  In Section 2 of this course you will cover these topics:
     Networking Media Intangible Media
     Network Interface Cards
     Making Networks Work
  In Section 3 of this course you will cover these topics:
     Network Communications And Protocols
     Access Methods
     Network Architectures
  In Section 4 of this course you will cover these topics:
     Understanding Internet Protocol
     Working With Networking Services
     Wide Area Networks
  In Section 5 of this course you will cover these topics:
     Other Network Services Applications
     Network Administration Support
     Network Infrastructures And Network Security

Advanced Data Structures (COS-175)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Principles Of Programming And Software Engineering
     Recursion: The Mirrors
     Data Abstraction: The Walls
  In Section 2 of this course you will cover these topics:
     Linked Lists
     Recursion As A Problem-Solving Technique
     Stacks
  In Section 3 of this course you will cover these topics:
     Queues
     Advanced C++
     Algorithm Efficiency And Sorting
  In Section 4 of this course you will cover these topics:
     Trees
     Tables And Priority Queues
     Advanced Implementations Of Tables: Balanced Search Trees And Hashing
  In Section 5 of this course you will cover these topics:
     Graphs
     Processing Data In External Storage

Database Management (COS-190)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     The Database Environment
     The Database Development Process
     Modeling Data In The Organization
  In Section 2 of this course you will cover these topics:
     The Enhanced E-R Model And Business Rules
     Logical Database Design And The Relational Model
     Physical Database Design And Performance
  In Section 3 of this course you will cover these topics:
     Introduction To Sql
     Advanced Sql
     The Client/Server Database Environment
  In Section 4 of this course you will cover these topics:
     The Internet Database Environment
     Data Warehousing
     Data And Database Administration
  In Section 5 of this course you will cover these topics:
     Distributed Databases
     Object-Oriented Data Modeling
     Object-Oriented Database Development

Advanced E-Commerce (COS-420)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To E-Business And E-Commerce
     E-Commerce Fundamentals
     E-Business Infrastructure
  In Section 2 of this course you will cover these topics:
     E-Environment
     E-Business Strategy
     Supply Chain Management
  In Section 3 of this course you will cover these topics:
     E-Procurement
     E-Marketing
  In Section 4 of this course you will cover these topics:
     Customer Relationship Management
     Change Management
  In Section 5 of this course you will cover these topics:
     Analysis And Design
     Implementation

Advanced Programming (COS-740)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To .Net And Visual C++ .Net
     Introduction To The Visual Studio .Net Ide
     Introduction To Visual C++ .Net Programming
     Control Statements: Part 1
     Control Statements: Part 2
  In Section 2 of this course you will cover these topics:
     Functions
     Arrays
     Object-Based Programming
     Object-Oriented Programming: Inheritance
     Object-Oriented Programming: Polymorphism
  In Section 3 of this course you will cover these topics:
     Exception Handling
     Graphical User Interface Concepts: Part 1
     Graphical User Interface Concepts: Part 2
     Multithreading
  In Section 4 of this course you will cover these topics:
     Strings, Characters And Regular Expressions
     Graphics And Multimedia
     Files And Streams
     Extensible Markup Language (Xml)
  In Section 5 of this course you will cover these topics:
     Database, Sql And Ado .Net
     Web Services
     Networking: Streams Based Sockets And Datagrams
     Introduction. Self-Referential Classes. Linked Lists. Stacks. Queues. Trees. Collection Classes.

Advanced Computer Science (CS-941)

TOPICS COVERED IN THIS COURSE
  In Section 1 of this course you will cover these topics:
     Introduction To Computers, Programs And Java
     Primitive Data Types And Operations
     Selection Statements
     Loops
     Methods
     Arrays
     Objects And Classes
  In Section 2 of this course you will cover these topics:
     Strings And Text I/O
     Inheritance And Polymorphism
     Abstract Classes And Interfaces
     Object-Oriented Design
     Gui Basics
     Graphics
     Event-Driven Programming
  In Section 3 of this course you will cover these topics:
     Creating User Interfaces
     Applets And Multimedia
     Exception Assertions
     Binary I/O
     Recursion
     Lists, Stacks, Queues, Trees, And Heaps
     Generics
  In Section 4 of this course you will cover these topics:
     Java Collections Framework
     Java Collections Framework
     Multithreading
     Networking
     Internationalization
     Javabeans And Bean Events
     Containers, Layout Managers, And Borders
  In Section 5 of this course you will cover these topics:
     Menus, Toolbars, Dialogs, And Internal Frames
     Mvc And Swing Models
     Java Database Programming
     Advanced Java Database Programming
     Servlets
     Javaserver Pages
     Remote Method Invocation